AI Insights · Timothy · October 2024
Top 5 Space Games Performance on Unified Platform in Norway Q3 2024
Explore the performance of the top 5 space games in Norway during Q3 2024, with insights on downloads, revenue, and active users.
During the third quarter of 2024, the top space-themed games in Norway displayed varied performances across downloads, revenue, and active user metrics. The data, sourced from Sensor Tower, offers a comprehensive view of these trends.
My Little Universe by SayGames LTD saw its weekly revenue peak at approximately $1.3K early in the quarter, before gradually declining to around $398 by the end of September. Downloads started strong with over 1.9K in late July but decreased to around 578 by the end of the quarter. The game maintained a solid base of active users, peaking at over 4K in July and ending September with just under 1.9K.
Alien Invasion: RPG Idle Space from Crazy Labs experienced fluctuating weekly revenue, starting at $1.6K and reaching around $1.2K by the end of the quarter. Downloads were strongest in late July, with 955, but fell to around 501 by the end of September. Active users showed a relatively stable trend, beginning the quarter at 2.7K and ending at approximately 2.4K.
Solar Smash by PARADYME LIMITED had modest revenue figures, peaking at $30 in early September. Downloads were consistent, with a slight increase towards the end of the quarter, ending at 516. Active user numbers remained stable, fluctuating around the 3.6K mark throughout the quarter.
Build Master: Bridge Race by FUNLINKING PTE.LTD. demonstrated significant revenue fluctuations, with a high of $4.8K in mid-August, before closing the quarter at around $2.8K. Downloads decreased from 510 in early July to 259 by the end of September. Active users showed a slight decline over the quarter, starting at 1.6K and ending at 1.2K.
Lastly, Find the Alien: Fun Adventure by MOONEE PUBLISHING LTD had a steady revenue stream, peaking at $52 mid-quarter. Downloads increased towards the end of the quarter, reaching 378. Active users started at 1K and remained relatively stable, closing the quarter at about 1K.
For more detailed insights into the performance of these top space games, visit Sensor Tower.